
Wednesday, 25 November 2009
Finished blue bell flower ( 2nd stamp)

Finished tarantula (Stamp 1)

Wednesday, 18 November 2009
blur bell flower development
Material on flower

Wednesday, 11 November 2009
3rd stamp flower further along with leafs added.
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3rd stamp blue bell flower

Sunday, 8 November 2009
spider stamp without material applied

This is my second stamp a spider or tarantula to be more precise. it was mostly made making a box and extruding each leg seperatly also using the cut tool to create the hinge points for each leg. then the abdomen was extruded in one polygon simply shifting and extruding and scaling to create that. the fangs where also created the same way buy simply extruding and saling to polygons. just need to add the material to it.
Wednesday, 4 November 2009
3rd stamp progression (spider)

SWAT Analysis
So far progression in this module has been very good although i did start off a little slow but after doing a bit of practice at home i soon picked up the basics and i was well away. ive learnt alot of techniques in 3d max so far but many more to follow as this is a massive programme.
Strengths: time managment, attendance and practicing the software at home, 3ds max skills are imporving all the time.
Weak points: still have a lot too learn in the programme, materials editior always gives me a headache so need to practice using that alot more before the end models are completed.
still here after 7 weeks so must be doing ok lol!
Strengths: time managment, attendance and practicing the software at home, 3ds max skills are imporving all the time.
Weak points: still have a lot too learn in the programme, materials editior always gives me a headache so need to practice using that alot more before the end models are completed.
still here after 7 weeks so must be doing ok lol!
Monday, 2 November 2009
2nd stamp human hand in progress

human hand model using editable polys. first created a box then extruded the fingers buy 3 sections of poly at variations of lengths to give the fingers the right proportions. then used the cut tool to create the lines to pull up the knuckles then used the same process to do the higher knuckles closer to the wrist tweaking each as i edited the other ones. still need to make it better and apply a material to finish it off and give it some texture.
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